

Founding your colony's first city on poor terrain can effectively end a game in the first 10 turns by making it impossible to build up the necessary resources to both generate rebel sentiment and build up a continental army. Only then can you declare independence and say you've won the game.Ĭolonization's rigid and complicated victory conditions inspire you to plan out your colony's life cycle far in advance, selecting where to build with an eye toward resources you may not need for quite some time into the future.

Once you declare rebellion, you must weather an invasion by your mother country and successfully kill all of its ground troops.

You must first found a thriving colony and then use liberty-inspiring tactics to incite your colonists to want to rebel from the mother country. Like the original, Colonization challenges players to take control of one of four colonial powers (England, France, the Netherlands and Spain) and take a settlement through the fairly narrow and complex series of events required to declare absolute victory. Unless you're very familiar with the basic strategy of Civ IV or at least with the original PC game, you may find yourself overwhelmed by the difficulty and sheer complexity inherent in Colonization.Īs hinted above, Civilization IV: Colonization is a remake of the 1994 PC game that ran on the Civilization engine, but was otherwise a totally separate experience. It's entirely possible to buy and play it separately from Civ IV, although this isn't a course of action I recommend. What else could it be when it has another game's name in its title, right? The reality of the situation, though, is that Colonization is a completely freestanding title that uses very little from Civ IV beyond some basic gameplay concepts and the sharp-looking 3-D engine. A lot of people mistake Civilization IV: Colonization for a Civ IV expansion pack.
